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Groups >> Fable2 >> Forum >> Fable2. What you can do.

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POSTED BY: dezgyrl12208 on Jul 8, 2008
Fable2. What you can do.

Fable is one of the biggest selling games ever on the Xbox platform, with more than 3 million shipped. Fable 2 is in the works and has a lot to live up to. Coming at it from left-field, as ever, designer Peter Molyneux thinks he has the answer: Love. Yes, you heard correctly. At GDC 2007 Molyneux lectured:

“The emotion I want you to experience, is love. I want you to experience being loved. If I can convince you that you were really loved, that would be an innovation; that would be drama; you would walk away from that game feeling different.”


True, probably wondering why your RPG bloodlust tank is empty. To be fair though, Fable 2 is isn’t asking players to hang up their swords for quiet, romantic nights in by the fire. It is, however, upping the ante set by the first game wherein you were allowed to sleep around or get married.


This time out, the big decision is not whether to pack the two-handed sword or bow, but whether you want protected, or unprotected, sex. The latter will most likely result in a pregnant wife that changes shape gradually, giving birth to a child that grows up and greets you when you return from the wars. Of course the greeting will depend on how good a dad you’ve been. Still, it’s not all about child-rearing with the new world being 30 times bigger than the one in Fable.


I like how Molyneux pushes game boundaries within mainstream games but is this going to enhance or detract from Fable 2?-Martin Lynch






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